Character Biographies

CairoSaja

Prince Of Saiyans
Staff member
Character Quote
Character Quote
Character Quote
Character Quote

Basic Information
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Full Name:
Titles / Epithets: (if any)
Race / Species:
Gender:
Age:
Date of Birth: (optional)
Homeland / Place of Origin:
Current Residence:
Occupation / Role:​


Physical Description
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Height:
Build:
Skin Tone:
Hair: (color, length, style)
Eyes:
Distinguishing Features: (scars, markings, unusual traits)
Typical Attire:
Weapons / Equipment:​


Personality
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General Explanation: (calm, hot-headed, calculating, kind, etc.)

Strengths:
Flaws:
Fears:
Habits / Quirks:
Moral Alignment / Code: (optional)​


Abilities & Skills
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Combat Skills:
Magical Abilities: (if any)
Spiritual Energy Abilities: (Kitsune, Okami-Kin, Apelings, Wylkea)
Non-Combat Skills: (crafting, diplomacy, stealth, knowledge, etc.)
Special Traits: (racial abilities, blessings, curses)​


Background
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Early Life:
Family & Lineage:
Notable Events:
Training / Education:
Allies & Enemies:​


Beliefs & Motivations
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Faith / Deities:
Personal Goals:
Motivations:
Secrets: (optional)​


Relationships
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Allies:
Rivals:
Romantic Interests:

Organizations / Factions:​


Reputation & Rumors
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Public Perception:
Known Deeds:
Whispers & Legends:​


Additional Notes
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Theme Song: (optional)
 

CairoSaja

Prince Of Saiyans
Staff member
"Let’s see what happens if I don’t dodge."
"If you’re going to fall, at least make it interesting."
"Running calculations… yeah, I’ll live"
"I don’t chase victory. I chase the moment right before it."

Basic Information
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Full Name: Cairo Ortega
Titles / Epithets:
Race / Species: Apeling / Changling
Gender: Male
Age: 24 Years Old
Date of Birth: October 10th
Place of Origin: Parros Island (The Canopy of Everweald)
Current Residence: To Be Added
Occupation: Fighter / Bounty Hunter​


Physical Description
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Height: 6 Foot 3 Inches
Build: Lean But Muscular
Skin Tone: Medium Caramel
Hair: Refer To Image
Eyes: White
Distinguishing Features: Fangs | Pointy Ears
Typical Attire: Refer To Image
Weapons / Equipment: Varies
Normal (Changling Form) - Transformation (Apeling Form)
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Personality
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General Explanation: Cairo possesses a fiery, battle-hungry spirit, treating combat as both an art and an addiction. Fighting ignites him on a primal level; pain, exhaustion, and even severe injuries only sharpen his focus rather than dull it. Beneath this intensity, however, lies a sharp and analytical mind. He instinctively reads opponents, adapts mid-fight, and devises clever strategies with alarming speed. That said, when a battle truly excites him, his brilliance often takes a backseat to raw instinct. In those moments, he appears reckless, charging headfirst into danger, pushing his limits simply to feel the thrill of combat. This recklessness isn’t born from ignorance, but from confidence in his ability to survive and evolve through adversity. Outside of battle, he is magnetic and surprisingly lighthearted. His natural charisma draws others in, and he often disarms tension with humor, teasing allies and enemies alike. He laughs in the face of danger, taunts opponents mid-fight, and treats even life-or-death situations with a grin; making him as entertaining as he is terrifying. In essence, he is a genius warrior with the soul of a thrill-seeker: brilliant, dangerous, charming, and always one heartbeat away from charging into his next fight with a smile on his face.

Strengths: Exceptional combat instinct and adaptability; Cairo rapidly reads opponents, thrives under extreme pressure, and grows stronger the longer a fight drags on. His pain tolerance borders on supernatural, allowing him to remain effective even when severely wounded.

Flaws: His addiction to battle makes him reckless. When truly excited, Cairo abandons optimal strategy, deliberately taking hits or escalating danger simply to feel the thrill, which can endanger himself and those around him.

Fears: A hollow, unchallenging existence. Cairo fears stagnation: living in a world where no one can push him to his limits or make him feel pain intense enough to remind him, he’s alive.

Habits / Quirks: Grins or laughs when injured, taunts opponents mid-fight, and often restrains his own strength to prolong combat. Outside of battle, he’s surprisingly playful, using humor and teasing to mask the violence simmering beneath.

Moral Alignment / Code: Chaotic Neutral with a warrior’s code. Cairo respects strength, resilience, and the will to fight, sparing those who earn his acknowledgment while disregarding the weak. Loyalty, laws, and ideals are secondary to the purity of combat: Though he avoids cruelty for cruelty’s sake.​


Abilities & Skills
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Combat Skills: Mixed Martial Arts
Magical Abilities: Poison (Water+ Earth) | Holy Magic | Light Magic (Primordial Force From Ninjin's Evolved Holy Magic) (Link In Progress)
Spiritual Energy Abilities: Ki Energy | Chi Energy | Spirit Control
Non-Combat Skills: To Be Added
Special Traits: Shapeshift | Superhuman Strength | Superhuman Speed​


Background
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Early Life: In Progress

Family & Lineage: Father (Dorgan Wukong/Apeling) | Mother (Elizabeth Ortega/Changeling)
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Notable Events: NA

Training / Education: He has been trained in Mixed Martial Arts as well as getting the proper training and knowledge on different types of poisons/toxins/venoms. While he has knowledge of magic, he prefers to stick to the basics and mixed them in with his own style.

Allies & Enemies: To Be Added​


Beliefs & Motivations
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Faith / Deities: Monkey God Lord Ninjin
Personal Goals: Still Figuring It Out
Motivations: To Become Supreme Leader Of Parros
Secrets: Has A Forbidden Love With A Purple Sea Warden-Captain​


Relationships
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Allies: Lothbrok Family | Lucien De'fluer
Rivals: Lucien De'fluer
Romantic Interests: Lagertha Lothbrok
Cairo and Lagertha’s bond began in secrecy, born when they were still teenagers; He was a Canopy-born apeling/changeling hybrid boy of fourteen, she a sixteen-year-old girl born of the Sea Village at a time when any union between their peoples was forbidden by blood-soaked history and rigid law. What started as chance meetings grew into a quiet, dangerous affection nurtured in hidden places along cliffs and tide-worn ruins. As they grew older, the weight of their cultures pressed down on them: Cairo was hardened into a warrior and leader, forced to prove loyalty through violence, while Lagertha was bound to the Sea Village’s expectations and feared for her mimic power. When their relationship was discovered, they were torn apart, separated not by choice but by survival, each believing the other lost to duty or death. Years later, fate reunited them amid a greater threat that neither people could face alone. Now seasoned leaders; Cairo at twenty-four and Lagertha at twenty-six, they fought side by side, their loyalty and trust becoming impossible to ignore. Through shared victories, they challenged old grudges and proved that unity could be strength rather than weakness. What was once forbidden gradually became accepted, and their eventual marriage stood as a public declaration that reshaped both cultures. Their love, forged in secrecy and tested by years of separation, became a symbol of reconciliation between Canopy and Sea; a legend born from defiance, endurance, and choice.
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Organizations / Factions: None​


Reputation & Rumors
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Public Perception: Legendary
Known Deeds: To Be Added
Whispers & Legends: Since his father, Dorgan Wukong is rumored to be a descendant of the Monkey God Ninjin, directly linked to Son Wukong, as his son, Cairo is rumored to be a demi-god by those within his home and whispers of a black furred creature spread across Parros Island which started the Legend of Cairo being the "Son Of Wukong" and the reincarnation of the Primordial Monkey God himself, Lord Ninjin. Which by the way is far from the truth.​


Additional Notes
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Theme Song(s): To Be Added​
 
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YatoruSenpai

Administrator
“I watch long before I move. By the time you notice me, the outcome has already been decided.”
“Emotion is noise. I cut it away the same way I cut throats—clean, efficient, and without hesitation.”
“Predators don’t rush. They wait, they learn, and when they strike, there is no second chance.”
“Mercy is a luxury for the careless. I survive because I calculate… and because I never miss.”

Basic Information
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Full Name: Lucien De'fluer
Titles / Epithets: The Reincarnation of the God of the Abyss Myrus.
Race / Species: High Elf/ Daemon
Gender: Male
Age: 25
Date of Birth: June 1st
Homeland / Place of Origin: Elysium
Current Residence: Parros
Occupation / Role: Assassin, Black Magus​

Physical Description
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Height: 5ft'10 inches
Build: Lean, Toned muscular build.
Skin Tone: Light apricot
Hair: Raven black, long length.
Eyes: Golden Yellow
Distinguishing Features: being primarily elven hence elven ears, his eyes are golden in color due to the Daemon bloodline.
Typical Attire: Black leather with silver runes etched with raven symbols, a cape made of raven feathers.
Weapons / Equipment:
Silver Dagger – Moon’s Quiet
Forged from alchemically hardened silver, this dagger bears a narrow, mirror-smooth blade that catches little light. Its minimalist hilt is wrapped in pale leather, balanced for silent throws and precise kills. Against creatures of darkness, its bite is clean and final.
Onyx Iron Dagger – Grave Vow
This dagger is carved from dense onyx-black iron, its blade etched with ritual sigils meant to drink in blood and intent alike. The handle is bound with dark cord and bone inlays, giving it the feel of a ceremonial tool as much as a weapon—one used for oaths, executions, and endings that must be remembered.
Armor – Ravenbound Leathers
This fitted suit of blackened leather is supple yet reinforced, designed to move without sound. Silver-threaded runes are meticulously stitched into its buckles and straps, each rune shaped into subtle raven motifs—symbols of watchfulness, death, and memory. The armor seems to drink in shadows, offering protection without sacrificing speed or grace.
Cloak – Mantle of Black Feathers
Draped over the armor is a cloak woven from layered raven feathers, matte-black and faintly iridescent in low light. It muffles movement and blurs Lucien’s silhouette when he stands still, as if the night itself has learned his shape.​

Personality
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General Explanation: Lucien De’Fluer is cold by design, not cruelty—a mind honed to function without excess. He speaks little, listens always, and watches the world as a puzzle of patterns, habits, and inevitable mistakes. Every movement is deliberate, every decision weighed for efficiency and finality. As an assassin, he kills without hesitation or flourish, believing death should be swift, silent, and precise. Emotion is kept behind a locked door, revealed only in rare moments of loyalty or instinct, and even then never allowed to interfere with the task. In the stillness before a strike, Lucien is at his most alive—unseen, calculating, and already gone by the time his work is noticed.
Strengths: Lucien possesses unparalleled situational awareness—he notices subtle movements, shifts in tone, and environmental details others miss, allowing him to anticipate danger and strike with lethal precision.
Flaws: His emotional detachment makes genuine trust difficult; Lucien often keeps allies at arm’s length, sometimes isolating himself when cooperation could mean survival.
Fears: Lucien fears losing control—becoming reckless, emotional, or visible—because he knows that the moment he stops calculating is the moment he dies.
Habits / Quirks: Lucien unconsciously tracks exits and elevated vantage points in every room he enters, often positioning himself where shadows fall naturally; when standing still, his fingers lightly brush the hilt of his dagger, not from nerves, but to confirm distance, balance, and intent.
Moral Alignment / Code: Chaotic Neutral​

Abilities & Skills
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Combat Skills: Mixed Martial Arts
Magical Abilities: Darkness Magic (Primordial Force from Myrus's Evolved Abyss Magic) Abyss magic (Locked), Unlimited Blade Works
Spiritual Energy Abilities: Physical Enhancement
Non-Combat Skills: Deception, Stealth, Sleight of hand
Special Traits: High Magical Capacity and affinity (High Elf), Physical Supremacy (Daemon), Superior Darkvision (Daemon), Soul Consumption (Daemon), Devil Trigger (Daemon Form) Longevity Life (Elven High Elf)​

Background
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Early Life: Lucien De’Fluer was born in the nation of Elysium, where he lived a quiet, unremarkable life with his parents on the fringes of society. They taught him restraint, awareness, and the value of silence long before blood ever entered his hands. When war erupted between Strahk and Parros, Elysium became a battlefield, and neutrality meant nothing—his home was caught in the crossfire. Lucien survived by hiding, watching soldiers butcher the life he knew while learning his first and most important lesson: those who are unseen live. By the time the fires died and the armies moved on, his mother was dead, and the boy who emerged from the ruins understood that survival required precision, patience, and a heart hardened against loss.
Family & Lineage: Krados (Father- Unknown Location), Victoria De'fluer (Mother- Deceased), Obasi Ismail (Half Brother- Younger Alive)
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Notable Events: The awakening came not as a revelation, but as a quiet rupture. Cornered in the aftermath of a failed contract, bleeding out beneath a collapsed ruin, Lucien felt the world thin—sound fading, fear dissolving—until something vast and ancient recognized him. In that stillness, memories not his own surfaced: endless void, crushing abyss, the certainty of dominion. The Primordial Magic of Darkness answered his dying will, not as a gift, but as a return, flooding his veins with the echo of his former existence—Myrus, God of the Abyss and Void. Shadows bent, light died, and his pursuers vanished without a sound. When Lucien rose, the power receded just as quickly, leaving only a cold truth behind: the darkness was not awakening within him—it was remembering who he was.
Training / Education: Lucien’s earliest education came from his parents in Elysium, who taught him discipline through quiet routines—how to read people by posture and tone, how to move without drawing attention, and how to think before acting. After their deaths, survival replaced schooling, until he was taken in by Cairo, his adoptive brother, an apling/changeling. Cairo trained Lucien in mixed martial combat, focusing on efficient strikes, joint locks, grappling, and disabling techniques meant to end fights quickly and silently. Where Lucien favored precision and restraint, Cairo pushed adaptability and control, teaching him how to turn any body—his own or an opponent’s—into a weapon.
Allies & Enemies: TBA​

Beliefs & Motivations
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Faith / Deities: Aiko, Goddess of the Night
Personal Goals: Seeking to take over Strahk and assassinate the High-King Desmond for the death of his mother.
Motivations: Lucien is driven by control and survival—the desire to never be powerless or caught off-guard again. Haunted by the loss of his parents and the shadows of his former godhood as Myrus, he seeks mastery over both the world and himself, believing that only through perfect calculation, lethal efficiency, and the careful harnessing of his Primordial Darkness can he carve a place where nothing and no one can threaten him.
Secrets: Though unaware of his previous life, he views the primordial force of Darkness as an extension of himself for his goal of revenge.​

Relationships
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Allies: Cairo Ortega
Rivals: Cairo Ortega
Romantic Interests: unknown
Organizations / Factions: None yet​

Reputation & Rumors
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Public Perception: Unassuming
Known Deeds: None yet minus being the only user of Darkness magic
Whispers & Legends: In the alleys of Elysium and the shadowed corners of Parros, there is a hushed tale that drifts like smoke—of a man with black-feathered cloak and silver-streaked eyes, known only as Lucien De’Fluer. Some say he is more than mortal, that the darkness he commands is not learned but remembered, a sliver of the Primordial God Myrus walking again in mortal flesh. They whisper that where he passes, shadows twist unnaturally, and silence itself seems to obey him. Merchants, thieves, and soldiers alike speak it only in murmurs: “If the void remembers its god, it will remember him through Lucien.” Whether warning or prophecy, the story chills the spine of those who hear it—and leaves many wondering if death itself hesitates before him.​

Additional Notes
Elf Form
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Devil Trigger Form (Daemon)
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Theme Song: Heir of the Abyss
 
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Yozu

New member

Character Quote

“Blood remembers what history tries to bury.”
“I survived gods, Primordials, and extinction. Do not mistake me for fragile.”
“Darkness did not corrupt me. It preserved me.”
“If destiny is watching, it may take notes.”​

Basic Information

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Full Name: Seraphyne Bloodvei
Titles / Epithets:
The Crimson Arcanist
Nightbound Scholar
Astral Heretic of Elysium
Blood-Eared Witch (derogatory, elven circles)


Race / Species: Vampire High-Elf (Astral-Tainted Lineage)
Gender: Female
Age: Appears mid-20s | Actual age approximately 417 years
Date of Birth: Early New Zrada Era (exact date sealed)
Homeland / Place of Origin: Elysium, High Elven Aether Enclave (Ruins)
Current Residence: Nomadic, frequently Rashigal and the Ruins of Elysium
Occupation / Role: Sorcerer, Forbidden Archivist, Astral Researcher


Physical Description


Height: 5’10” (178 cm)
Build: Lithe, elegant, predatory
Skin Tone: Moon-pale with a faint silver-violet sheen
Hair: Crimson-black, long and straight, often partially braided in elven fashion
Eyes: Silver-red, pupils narrow vertically in darkness


Distinguishing Features:
Long, tapered elven ears etched with faded blood-rune scars
Black Astral veins surface beneath the skin when casting
Subtle distortion of light around her body in shadow
Her hair shifts to a crimson red when using her magics


Typical Attire:
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She is tall and lithe, built with an elegant, predatory poise that suggests controlled strength rather than brute force. Every movement is smooth and deliberate, as though her body remembers centuries of discipline. Her posture is naturally regal, whether standing still or casting spells, giving the impression that the world around her is something to be addressed, not reacted to.


Her skin is moon-pale, faintly luminous under low light, with a subtle silver-violet undertone that betrays Astral contamination. In darkness, her skin seems almost sculpted, while in daylight it loses some of its vitality, appearing colder and more distant.


Seraphyne’s hair is long and flowing, black at first glance but threaded with deep crimson strands that catch the light like dried blood. It often falls freely down her back, though thin elven braids weave through it, bound with small silver clasps or blood-etched charms. When she channels magic, her hair lifts slightly as if stirred by an unseen current.


Her eyes are silver-red, sharp and penetrating. When calm, they are observant and calculating, but when feeding or casting, the red deepens and glows faintly, reflecting sigils and spellwork as if her gaze itself is inscribed with magic. Her pupils narrow in darkness, emphasizing her vampiric nature.


Her ears are long and tapered, unmistakably elven, and marked with faint blood-rune scars etched along the edges. These markings glow subtly when she uses blood magic, hinting at ancient rituals and irreversible choices.


Her facial features are fine and symmetrical, elven in their refinement, but sharpened by vampirism. High cheekbones, a narrow jawline, and lips that often carry a trace of crimson after feeding give her an alluring yet dangerous beauty. When she smiles, it is rarely warm, more often knowing or predatory.


Seraphyne dresses in dark, form-fitting sorcerer attire, blending elven craftsmanship with vampiric practicality. Black and deep red dominate her clothing, reinforced with layered leather and silver-etched armor pieces. A shadow-woven cloak trails behind her, reacting subtly to her movements and magic. Around her neck rests a cracked Astral pendant, and at her waist hang blood vials and ritual tools.


Weapons / Equipment:
Sanguis Codex, living blood-bound grimoire
Ritual blood dagger used as a sigil focus
Cracked Astral-stabilizing pendant of ancient elven design
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Personality


General Explanation:
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calm, calculating, and deeply disciplined.

She rarely acts on impulse and almost never lets emotion dictate her choices. Every action she takes is considered, measured, and weighed against its consequences. She values control above all else, believing that power without restraint is the root of most catastrophes.

She is intelligent and observant, preferring to watch and listen rather than speak. Seraphyne studies people the same way she studies magic, quietly assessing motives, weaknesses, and truths. When she does speak, her words are precise and often blunt, carrying more weight than volume.

Though emotionally reserved, she is not cruel or indifferent. She feels deeply but keeps those feelings tightly contained, revealing them only to those she trusts. Loyalty, once earned, is absolute, and she will protect those few bonds with unwavering resolve.

Pragmatic by nature, Seraphyne is willing to make difficult or morally gray decisions if they prevent greater harm. She does not seek praise, forgiveness, or validation for these choices. Survival, knowledge, and long-term stability matter more to her than ideals or appearances.

Strengths:
Exceptional magical discipline
Vast historical and arcane knowledge
Strong resistance to mental manipulation
Strategic foresight and patience


Flaws:
Astral overuse damages her body
Emotionally distant and isolating
Daylight weakens her Astral resonance

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Fears:
Losing her elven identity to vampirism
Becoming a tool of the Progenitor
Forgetting her people entirely


Habits / Quirks:
Records dreams and Astral whispers daily
Refuses to feed on elves without consent
Maintains memory-wards written in blood
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Moral Alignment / Code:
Pragmatic Neutral, consequence before ideology


Abilities & Skills


Combat Skills:
Precision spellcasting
Shadow/mist-based mobility
Vampiric Claws/nails combat


Magical Abilities:
Darkness Magic - Direct Descendant of Myrus
Blood Sigilcraft using living spell matrices
Advanced Blood Magic from Water and Fire
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Spiritual Energy Abilities:
Dark Ki for regeneration and enhanced strength
Kinetic Force for movement bursts and impact control


Non-Combat Skills:
Ancient elven lore and languages
Astral theory and relic analysis
Ritual alchemy
Stealth, infiltration, and counter-warding



Special Traits:
Elven longevity enhanced by vampirism
Enhanced Strength due to Vampirisim - loses effect during the day
Permanent Astral Core Fracture
Porphyria Infection Transfer
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Background


Early Life:
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Seraphyne was born during the early centuries of New Zrada, in the once-radiant lands of Elysium, within a High Elven Aether Enclave built atop lingering Astral residue left behind by the collapse of the Primordials. Her people were scholars, wardens, and archivists, elves who believed that understanding the remnants of creation was the only way to prevent another cosmic catastrophe.

From an early age, Seraphyne showed an unusual sensitivity to magical resonance. Where other children struggled to sense Astral currents, she felt them instinctively, like a second pulse beneath her own heartbeat. This made her both admired and quietly feared. Elders whispered that she was “listened to” by the world itself.

Her upbringing was disciplined but not cruel. She was taught restraint, history, and the dangers of unchecked power. The fall of gods and Primordials was not a myth to her people, but a warning engraved into every lesson.


Family & Lineage:
Aiko the goddess of night, Mother
Father was an ancient Vampire Elf noble seeking transcendence


Notable Events:
Collapse of the Elysium Enclave
Forced vampiric awakening during Astral backlash
Binding of the Sanguis Codex


Training / Education:
Classical High Elven sorcery followed by centuries of forbidden self-study and relic scavenging.


Allies & Enemies:
Allies include rogue elven survivors and Rashigal scholars
Enemies include Astral cultists, elven purists, and vampire supremacists


Beliefs & Motivations

Faith / Deities:
None. Divinity is viewed as a failed system.

Personal Goals:
Preserve lost elven Astral knowledge
Achieve Astral stability without Primordial cores
Disrupt the Progenitor’s manipulations

Motivations:
Memory is survival. Knowledge is defiance.

Secrets:
Her blood resonates faintly with both Light and Darkness, violating post-Primordial magical law.
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Relationships

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Allies:
Surviving Elysium elves
Rashigal relic brokers
Select Kaiju seal custodians

Rivals:
Astral cult hierarchs
Elven theocrats
Progenitor-aligned manipulators

Romantic Interests:
None, intentionally avoided for now.

Organizations / Factions:
Unaffiliated and monitored by multiple powers


Reputation & Rumors


Public Perception:
Dangerous, forbidden, but invaluable.
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Known Deeds:
Stabilized a collapsing Astral fault alone
Destroyed a Progenitor cult archive
Survived exposure to a Kaiju awakening aura


Whispers & Legends:
“She bleeds spells.”
“Bloodvei remembers the old elves.”
“If she dies, something sealed will wake.”


Additional Notes

The Progenitor actively observes her progress
One Floating Isle Kaiju reacts specifically to her elven blood
Her death would destabilize multiple Astral seals


Theme Song (Optional):
Combat Theme: Listen
Political Debates: Listen
Serious Combat Theme: Listen
Seraphyne's Determination: Listen
 

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Last edited:

Ezaki

New member
Character Quote
Character Quote
Character Quote

Basic Information
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Full Name: Lagertha Lothbrok
Titles / Epithets: Unknown
Race / Species: Kharuun
Gender: Female
Age: 26 Years Old
Date of Birth: October 28th
Homeland / Place of Origin: Parros Island / Purple Sea Village
Current Residence: Purple Sea Village
Occupation / Role: Warden-Captain / Rukhaal​


Physical Description
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Height: 6 Foot
Build: Thick & Muscular
Skin Tone: Tan Peach
Hair: White & Brown
Eyes: Hazel
Distinguishing Features: Pointy Ears | Horns
Typical Attire: Refer To Image
Weapons / Equipment: Twin Axes

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Personality
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General Explanation: Lagertha's personality is defined by her unique charm, fiery spirit, and deep-seated insecurity stemming from her unique mimic power, making her caring but very guarded, fiercely protective of loved ones (especially her brother), and often isolated, though she can be sassy, very flirtatious, and strong-willed, evolving from a troubled past with the sea village king to a loyal, adaptable maiden-captain driven by a desire for normalcy and connection, as seen in her complex romance with Cairo.

Strengths: Lagertha is fiercely resilient, hardened by betrayal, loss, and the constant fear of being exposed for what she is. Her greatest strength lies in her adaptability—she can survive in courtly halls, war camps, or the open sea with equal competence. She is a natural leader, not because she seeks power, but because people feel safer when she stands in front of them. Her mimic ability, while personally troubling, gives her unmatched tactical insight: she learns enemies quickly, anticipates behavior, and mirrors strength when necessary. Emotionally, she is deeply loyal and protective, especially toward her brother and the few she allows close, and once bonded, she will endure almost anything for them.

Flaws: Her insecurity runs deep. Lagertha fears that her power makes her less real, less deserving of love, and this causes her to keep emotional distance even when she craves closeness. She struggles with self-worth and often believes affection must be earned through usefulness or strength. Her flirtation and sass sometimes act as armor, masking vulnerability rather than expressing confidence. She can also be ruthless when pushed; capable of moral compromise, cruelty, or cannibalistic survival acts that haunt her afterward. When hurt, she withdraws instead of confronting the wound.

Fears: Lagertha’s greatest fear is being seen as a monster; either for her mimic power or for the things she’s done to survive. She fears intimacy because it risks exposure and abandonment. Losing her brother terrifies her more than death, as he represents her last tie to unconditional acceptance. She also fears stagnation: being trapped again under another ruler’s control, like she once was under the sea village king, forced into a role she didn’t choose.

Habits / Quirks: She unconsciously mimics speech patterns, postures, or gestures of people she spends time around; sometimes catching herself mid-motion and stopping abruptly. Lagertha has a habit of standing watch longer than necessary, especially at night, claiming she “sleeps better after.” She flirts casually, even in tense situations, using charm as both distraction and emotional distance. When anxious, she sharpens weapons or braids rope; repetitive, grounding tasks that keep her hands busy. She avoids mirrors and still water when alone.

Moral Alignment / Code: Lagertha follows a personal survival code rather than a traditional moral system. She leans toward Chaotic Neutral with Protective Tendencies. She believes the world is cruel and unfair, but that chosen bonds matter more than laws, kings, or gods. She will kill, steal, or even consume the dead if survival demands it—but she draws a hard line at harming those under her protection or betraying sworn loyalty. Mercy is rare but meaningful when given. At her core, she longs to live a life where she doesn’t have to choose between survival and humanity; and that desire quietly guides many of her decisions.​


Abilities & Skills
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Combat Skills:
Magical Abilities: (if any)
Spiritual Energy Abilities: (Kitsune, Okami-Kin, Apelings, Wylkea)
Non-Combat Skills: (crafting, diplomacy, stealth, knowledge, etc.)
Special Traits: (racial abilities, blessings, curses)​


Background
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Early Life:
Family & Lineage:
Notable Events:
Training / Education:
Allies & Enemies:​


Beliefs & Motivations
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Faith / Deities:
Personal Goals:
Motivations:
Secrets: (optional)​


Relationships
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Allies:
Rivals:
Romantic Interests: Cairo Ortega
Cairo and Lagertha’s bond began in secrecy, born when they were still teenagers; He was a Canopy-born apeling/changeling hybrid boy of fourteen, she a sixteen-year-old girl born of the Sea Village at a time when any union between their peoples was forbidden by blood-soaked history and rigid law. What started as chance meetings grew into a quiet, dangerous affection nurtured in hidden places along cliffs and tide-worn ruins. As they grew older, the weight of their cultures pressed down on them: Cairo was hardened into a warrior and leader, forced to prove loyalty through violence, while Lagertha was bound to the Sea Village’s expectations and feared for her mimic power. When their relationship was discovered, they were torn apart, separated not by choice but by survival, each believing the other lost to duty or death. Years later, fate reunited them amid a greater threat that neither people could face alone. Now seasoned leaders; Cairo at twenty-four and Lagertha at twenty-six, they fought side by side, their loyalty and trust becoming impossible to ignore. Through shared victories, they challenged old grudges and proved that unity could be strength rather than weakness. What was once forbidden gradually became accepted, and their eventual marriage stood as a public declaration that reshaped both cultures. Their love, forged in secrecy and tested by years of separation, became a symbol of reconciliation between Canopy and Sea; a legend born from defiance, endurance, and choice.
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Organizations / Factions:​


Reputation & Rumors
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Public Perception:
Known Deeds:
Whispers & Legends: None​


Additional Notes
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Theme Song: (optional)​
 
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CairoSaja

Prince Of Saiyans
Staff member
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Basic Information
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Full Name: Obasi Ismail
Titles / Epithets: Disciple Of Anubis | Reincarnation Of The Primordial God Of Light, Ninjin
Race / Species: Anubari/Daemon
Gender: Male
Age: 22 Years Old
Date of Birth: October 31st
Homeland / Place of Origin: Rashigal / Desert Village Rasha
Current Residence: Roamer
Occupation / Role: Assassin​


Physical Description
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Height: 5 Foot 9 Inches
Build: Athletic & Ripped
Skin Tone: Medium Peach
Hair: Refer To Image
Eyes: 2-Toned (Left: Hazel Brown, Right: Red)
Distinguishing Features: Jackal Ears & Tail, Canine Teeth
Typical Attire: Refer To Image
Weapons / Equipment: Twin Curved Scythes
Kid Obasi - Teen Obasi - Adult Obasi
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Personality
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General Explanation: Obasi is calm, severe, and unwavering; an Anubari assassin who does not see himself as a killer, but as a judge. He embodies the role of Anubis by living according to an internal scale, weighing the hearts of his targets before ever drawing a blade. He is patient, silent, and intensely observant, striking only when the balance demands it. Obasi will disobey contracts without hesitation if the target’s sins do not outweigh their remorse, a trait that makes him both feared and distrusted by those who hire him. When he kills, it is swift and ceremonial, carried out with the quiet reverence of a funerary rite rather than cruelty or pride. Beneath his composed exterior, Obasi carries the weight of every soul he has judged, haunted by the possibility that one day his own heart may fail the scales. He is unexpectedly gentle with innocents and the grieving, yet utterly cold to those who exploit or slaughter without remorse. He fears not death, but becoming indifferent to it, believing that the moment judgment loses meaning, he himself should be claimed by the gods. To those he marks, his presence alone feels like a verdict already passed; because in Obasi’s mind, the decision is never made at the blade, but long before it is drawn.

Strengths: Obasi’s greatest strength lies in his unshakable composure and judgment. He remains calm under any pressure, able to observe, evaluate, and decide with ruthless clarity. His patience allows him to wait as long as necessary for the precise moment when action is justified, making his strikes decisive and nearly flawless. Beyond skill, his true power is discernment, the ability to see through lies, desperation, and false repentance, weighing intent as heavily as action.

Flaws: His devotion to judgment borders on self-denial. Obasi suppresses his emotions so deeply that he struggles to form close bonds, often isolating himself even among allies. He carries the burden of every soul he has judged, and this accumulated weight can cause hesitation when a case mirrors past mistakes. His refusal to kill without absolute moral certainty has, at times, allowed greater evils to escape, which is something he accepts as punishment rather than failure.

Fears: Obasi fears becoming indifferent; killing without weighing, judging without meaning. More than death, he fears that one day the scales within him will stop tipping, turning him into a hollow executioner rather than a judge. Privately, he also fears that if his own heart were weighed, it might already be heavier than he believes, stained by lives taken under flawed judgment in his earlier years.

Habits / Quirks: He has a habit of pausing before violence, often closing his eyes briefly as if weighing an invisible scale. Obasi collects small funerary tokens; beads, scraps of cloth, carved symbols from fallen innocents and keeps them wrapped in linen, never from his targets. He cleans his weapons after every mission, regardless of outcome.

Moral Alignment / Code: Obasi follows a Lawful Neutral leaning Code of Judgment. He is bound not by laws, contracts, or rulers, but by balance and consequence. Those who exploit the innocent, kill without remorse, or corrupt the natural order are condemned without mercy. Those who show genuine regret or act to protect others may be spared, even at personal cost. To Obasi, justice is not about good or evil; it is about whether a soul has tipped the scales beyond redemption.​


Abilities & Skills
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Combat Skills: Stealth & Assassin Techniques | Martial Arts | Weapon Mastery
Magical Abilities: Earth | Wind | Lightning | Advanced Magic | Creation Magic, Light Magic (Primordial Force From Ninjin's Evolved Holy Magic)
Spiritual Energy Abilities: Qi, Chi, Kinetic Force, Spirit Control

Non-Combat Skills: Forensic Judgment | Psychological Profiling | Stealthcraft & Infiltration
Multilingual & Ancient Literacy | Emotional Restraint & Meditative Control | Silent Negotiation

Special Traits: Jackal Physiology | Supernatural Body | Instinct Of Finality | Sacred Rites Memory | Veilbound Presence
Weighing Of The Heart | Rites Of Preservation | Authority Of The Sacred Land (Anubis Lineage)

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Background
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Early Life: In Progress...

Family & Lineage: Seret Ismail (Mother) | Neferet Ismail (Twin Sister) | Krados (Father) | Lucien (Older Half Brother)
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Notable Events & Training/Education: From a young age, Obasi’s life was defined by a rigorous blend of experience and instruction. As a teenager, he executed his first guilty target; a corrupt magistrate whose crimes caused multiple deaths; learning the weight of judgment firsthand. During a funerary rite in early adulthood, he accidentally bonded with an ancestral spirit, granting subtle guidance over souls but also a hidden vulnerability. He later neutralized a criminal syndicate in a major city, solidifying his reputation as the “Silent Judge,” and uncovered forbidden rituals capable of manipulating life and death, vowing to keep them secret. All the while, Obasi trained relentlessly: mastering stealth, assassination, and precision combat through Capoeira-inspired movement; studying Ki, Chi, and Spirit Control to weigh and guide souls; learning Earth, Air, and Lightning magic as well as Advanced and Creation Magic for battlefield control; and immersing himself in ancient texts, multilingual scholarship, and meditative discipline to maintain absolute clarity, patience, and judgment under pressure.

Allies & Enemies:​


Beliefs & Motivations
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Faith / Deities: Obasi does not worship in the conventional sense; he does not pray for favor or protection. Yet he reveres the principle of balance and the inevitability of death, often referring to Anubis as both archetype and ideal. To him, Anubis is not a god to be served, but a standard to embody: impartial, unwavering, and inevitable. He occasionally performs silent rituals before missions, not out of fear or devotion, but to align himself with the natural order and reaffirm that his judgment is impartial and absolute.

Personal Goals: Obasi’s ultimate goal is to become the perfect executor of justice, a mortal who can weigh hearts as precisely as the gods themselves. He seeks to refine his ability to judge guilt and innocence flawlessly, leaving no error or doubt behind. This extends beyond assassination: he wishes to master both spiritual and physical techniques to such an extent that even the strongest beings cannot evade the scales of judgment he wields. In his mind, achieving this is a form of immortality; the more precise his judgment, the more his essence mirrors Anubis.

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Motivations: Obasi is driven by an unwavering desire to preserve the balance between life and death, acting against those who harm the innocent or disrupt the natural order. He is compelled to punish the irredeemable while constantly refining his own abilities, striving to become a flawless executor of judgment whose actions leave no error or doubt. Every mission, every decision, is guided by the principle that the scales of life and death must remain unbroken, and that the souls of the departed are properly guided to their final resting place.

Secrets: Beneath his stoic exterior, Obasi carries burdens that few could guess. He is haunted by guilt over lives he condemned unjustly early in his career, a shadow that drives him toward perfection. Despite his outward coldness, he harbors hidden compassion, occasionally sparing targets who remind him of the powerless, though he never lets others see it. He has acquired forbidden ritual knowledge capable of unbalancing life and death if misused, which he guards zealously. Finally, his ability to guide spirits flawlessly is tied to a faint ancestral spirit bond, whose severance could destabilize his spiritual precision, a vulnerability he keeps hidden from all.​


Relationships
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Allies: Unknown
Rivals: Athena Mizuki
Romantic Interests: Athena Mizuki
Obasi first met Athena Mizuki when they were both fifteen, on a sunlit afternoon. He had arrived only weeks earlier from the Anubari enclaves, still struggling to adapt to crowded halls and unfamiliar customs as he was visiting Elysium Island with his mother for a few years. Obasi felt out of place at first; he was standing alone near a river when Athena quite literally collided with him. He caught her before she fell, steadying her by the shoulders as her many fox tails swirled behind her. For a heartbeat, everything seemed to slow as his eyes met her warm gaze, and Athena blinked in surprise before laughing brightly. She thanked him, pressed a warm pastry into his hand as a “peace offering,” and vanished down the corridor with a mischievous grin. Obasi remained frozen in place long after she disappeared, holding the bread and feeling something unfamiliar settle in his chest. Their friendship formed naturally after that. Both carried spirit-born magic, both bore ears and tails, and both sensed ancient power humming beneath their skin. They assumed they were of the same race, simply raised in different regions. Athena was energetic and curious, constantly dragging Obasi into festivals, sparring matches, and late-night adventures. Obasi, quieter and more reserved, grounded her chaos with calm guidance, teaching her Anubari meditation techniques while she showed him Kitsune illusion tricks and foxfire dances. They trained together in the mornings and studied together in the evenings, often ending their days within tree dens beneath shifting constellations. Athena asked endless questions about his desert homeland, about spirit-guiding rites and ancestral guardians, while Obasi listened intently to her stories of moonlit forests and wandering fox clans. They shared laughter, silence, and countless small moments that slowly wove their bond tighter. Neither questioned how easily they fit together. To them, it felt natural; two kindred spirits walking side by side.

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The revelation came during their third year, during a spiritual resonance trial meant to harmonize energy between similar bloodlines. Instead of blending, their magic violently rejected one another. Obasi felt his Anubari power surge, while Athena’s Kitsune spirit erupted. The supervising elder halted the ritual immediately, studying them with narrowed eyes before delivering the quiet truth: they were not of the same lineage. That night, surrounded by ancient scrolls and bloodline records, they finally understood. Athena was pure Kitsune, born of fox spirits tied to forests and lunar magic. Obasi was Anubari, descended from Anubis bound to guardianship, judgment, and the paths between life and death. Sitting together afterward against the academy walls, they expected the knowledge to create distance. Instead, it sparked fascination. Their differences made everything more intriguing. They compared myths, exchanged cultural stories, and grew more curious about each other than ever before. What should have separated them only pulled them closer.

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As months passed, curiosity softened into affection. Athena began noticing how Obasi’s tail curled protectively whenever she grew tired, while Obasi caught himself watching the way her ears twitched in concentration. They lingered in conversations, walked closer than necessary, and found excuses to spend time alone. Nearly four years after their first meeting, Athena finally admitted she liked him; more than just a friend. Obasi confessed he had felt the same for months, his calm voice barely hiding how hard his heart was racing. They didn’t kiss that night. Instead, they stood with foreheads touching, tails entwined, letting the truth settle between them. The following weeks were filled with shy smiles, awkward dates, and tentative hand-holding until, two months later, they officially became a couple. Athena announced it dramatically to their friends. Obasi simply smiled and held her hand. Now, after two years together, they are inseparable. Athena still steals pastries, and Obasi still pretends not to notice. They spar together at dawn, trade magic techniques, and argue playfully over whether desert stars or forest moons are more beautiful. Athena brings warmth and laughter into Obasi’s structured world, while Obasi offers quiet strength and grounding calm to Athena’s wild spirit. They fight side by side when danger rises, trust each other with their lives, and find peace in each other’s presence. Jackal and fox. Guardian and trickster. Death-touched and moon-blessed. They walk different ancestral paths, shaped by different gods and histories, yet they walk forward together. Athena sometimes teases him about how they once thought they were the same race, and Obasi always replies that they’re better this way. Because love, they’ve learned, doesn’t come from shared bloodlines; it comes from choice. And in a world of ancient magic and shifting destinies, Obasi and Athena found something rarer than matching origins. They found home in each other.

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Organizations / Factions: None​


Reputation & Rumors
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Public Perception: To the general populace, Obasi is a shadow in the stories whispered at night. Few have seen him, but everyone knows his name carries weight: he is “the Silent Judge,” a force that appears without warning and vanishes without trace. Merchants, travelers, and even minor criminals speak of him with a mixture of fear and reverence, believing that his arrival means someone’s sins are about to be weighed. To most, he is not evil, but inevitable; an impartial executor whose justice cannot be negotiated or bribed.

Known Deeds: Those who track assassins or mercenaries know Obasi as a precise and selective killer. He has eliminated corrupt officials, warlords who slaughtered innocents, and criminal overlords who evaded lawful punishment, often leaving no trace of his intervention beyond the absence of his target. Rumors also claim that he has restored balance after magical catastrophes, sealed rogue spirits, and guided lost souls to rest. Allies of justice sometimes seek him as a tool, though few survive contact without being profoundly changed by his presence.

Whispers & Legends: Among more clandestine circles, Obasi is shrouded in myth. Some say he can walk into a crowded city without being seen, mark a guilty heart with a mere glance, or stop a duel with a single gesture. Others whisper that he communes with spirits, guiding the dead while weighing the living. Certain cults and secret societies claim that encountering him is a divine test; pass or fail, your fate is sealed. Legends speak of those who tried to flee him only to find themselves trapped by unseen hands, or of criminals who confessed their sins in terror before he even appeared. Some even claim that Obasi’s shadow lingers long after he departs, a subtle reminder that the scales are always watching.​


Additional Notes
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Theme Song(s) Normal: Calm Obasi
View attachment Calm Obasi.mp3
Assassin Obasi
View attachment Hunter Obasi.mp3
Waking Of Obasi
View attachment Waking Of Obasi.mp3

Theme Song(s) Battle: Assassin Obasi (Battle)
View attachment Hunter Obasi (1).mp3

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